With the new Skyward Sword trailer that was showcased a few days ago at Comic-Con 2011 came the unveiling of a new villain for what is, or should be, the most beloved franchise in gaming history. According to the original story on IGN, the Zelda producers have stated that Ganon will not appear in the upcoming Wii game this holiday season.
Just above Skyrim, Skyward Sword is my most anticipated game by a long shot. Given the title of our blog, i’m sure that I speak for the others here when say I that this news is relatively massive.. As it likely is for any Zelda fan, being that Ganon has obviously appeared in everything that has had anything to do with Zelda since day one. I shouldn’t have to tell anyone this shit.
His name is Lord Ghirahim.
Also, expect a lot more aspects of familiarity in the Zelda universe to be shaken-up.
Pretty interesting stuff.
Dave and I have recently gotten into Terraria, which you can read about in our ongoing Terraria journal. The pure joy we’ve been experiencing by playing around in the Terraria world got us talking about what our favorite game universes are. This list ranges from franchises to one-off titles, and the main criteria to make the list was how much fun I’ve had simply “existing” in these worlds. So let’s get the list started with the most recent game in the top ten:
Terraria is a pretty unique game, despite its obvious inspiration, Minecraft. The world Terraria drops you in will be unique, but it is created using certain design parameters. Every Terraria world will have 4 or 5 sky islands. Every world will have lava and a “hell” area if you dig deep enough. But aside from a few main characteristics, you’ll be given a giant world full of caves, forests, deserts and more to explore. Along the way you’ll encounter many types of enemies and building materials, find some random houses built with gold brick, and a few more surprises I can’t spoil. The world of Terraria might not be the same for every player, but I can guarantee the world it creates for you will be a lot of fun. Read the rest of this entry